As a residential campus, Davidson requires all students to live on campus throughout their time as a student (a few exceptions are granted each year).
While students do have the option of self-selecting a first-year roommate, most incoming students are paired together and placed on a residence hall by Residence Life staff. All residence hall rooms assigned to first-year students are double rooms, so every incoming student will have a roommate. Incoming students receive an email sent to their personal email account with a link to a housing preference form during the summer. Full completion of this form with insightful and accurate answers will help Residence Life pair incoming students with a roommate. Extraordinary care is taken in pairing first-year roommates. Examples of questions include:
- Personal interests/hobbies
- Sleep schedule
- Roommate preferences
- Study habits
- Myers-Briggs Type
Many of our students enjoy their first-year roommate so much that they choose to live together in their upperclass years.
The college provides self-serve laundry facilities during the academic year at no cost for students currently living on-campus.
Students are allowed to have one microfridge per room, if they desire one. We recommend that students rent or purchase a microfridge unit through Standards for Living. This is a special refrigerator/freezer and microwave oven combination appliance that features a patented energy management system. Any assistance provided by bringing Energy Star-rated electronics to campus will be greatly appreciated, but it is not required.
As a signatory of the American College and University Presidents' Climate Commitment, we have adopted an energy-efficient appliance purchasing policy requiring the college to purchase Energy Star-certified products where such ratings exist.
The Residence Life Office is asking students and parents to assist in the college's efforts by purchasing Energy Star-rated products for use in residence hall rooms. Computers, televisions, DVD players, audio sound and theater systems, game stations, etc. are a huge draw on electricity.